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Unix manual page for usleep. (host=minya system=Darwin)
USLEEP(3) BSD Library Functions Manual USLEEP(3)
NAME
usleep -- suspend thread execution for an interval measured in microsec-
onds
LIBRARY
Standard C Library (libc, -lc)
SYNOPSIS
#include <unistd.h>
int
usleep(useconds_t microseconds);
DESCRIPTION
The usleep() function suspends execution of the calling thread until
either microseconds microseconds have elapsed or a signal is delivered to
the thread and its action is to invoke a signal-catching function or to
terminate the process. System activity or limitations may lengthen the
sleep by an indeterminate amount.
This function is implemented using nanosleep(2) by pausing for
microseconds microseconds or until a signal occurs. Consequently, in
this implementation, sleeping has no effect on the state of process
timers, and there is no special handling for SIGALRM. Also, this imple-
mentation does not put a limit on the value of microseconds (other than
that limited by the size of the useconds_t type); some other platforms
require it to be less than one million.
NOTE
The usleep() function is obsolescent. Use nanosleep(2) instead.
RETURN VALUES
The usleep() function returns the value 0 if successful; otherwise the
value -1 is returned and the global variable errno is set to indicate the
error.
ERRORS
The usleep() function will fail if:
[EINTR] A signal was delivered to the process and its action
was to invoke a signal-catching function.
SEE ALSO
nanosleep(2), sleep(3)
HISTORY
The usleep() function appeared in 4.3BSD.
BSD February 13, 1998 BSD